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Naval Thunder: Battleship Row

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Strike from afar with your carriers, or obliterate him with your battleships! Naval Thunder: Battleship Row brings all the excitement of WW2 naval combat to your tabletop! Features an easy to learn combat system with seamlessly integrated aircraft and sub rules. Dozens of plug and play options let you customize the game's level of detail. Fast, exciting, and fun!

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Reviews (4)
Discussions (3)
Customer avatar
Craig T February 03, 2021 4:56 pm UTC
PURCHASER
Some optional rules that came to mind while playing my 2nd game PBEM using VASSAL.
Modifier wise this is what I see:
For gun fire, turns are a big deal, turning will really mess up your plot so I say +1 for each turn
The benefit is that each turn will add +1 to someone shooting torpedoes at you.
Ranging is also a factor, the first shot on target should be at +1 unless the new target was in formation with the previous target, main batteries only.
A ship on fire should be easier to hit especially at night. -1 at Medium range, at night -2 (all ranges?)
Movement wise:
Your first move each turn must be forward 1"
A ship may make one 22.5 degree turn per turn at no cost if it is the ONLY turn it makes that turn. It will not throw off your targeting.

French Quad Turrets:
The French quad turrets in WW2 were subdivided to the extent possible and when the Jean Bart was hit, the subdivision worked. So if they suffer a quad turret hit, roll 1d10, if...See more
Customer avatar
PIERRE M December 28, 2020 10:09 pm UTC
PURCHASER
When generating IJN CL Abukuma with the "Battleship-Row-Card-Printing-Tool-v1.7", the data does not correspond to the data card.

Is there maybe an updated version of the printing tool that I'm not aware of?

Any help much appreciated.

P.S. We are working on a Tabletop Simulator module for the game, in case anyone is interested to contribute.
Customer avatar
Ian W July 11, 2019 4:43 pm UTC
PURCHASER
What scale are these? I can't find anything on how long an inch on the table is supposed to be or how long a turn is, for example.

I can make a guess about the distances from the weapons ranges and from that make a guess about the time because of the movement rates, but...
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Customer avatar
Ian W July 14, 2019 12:25 pm UTC
PURCHASER
Ah, on the publisher's (quiet) forum, there's a 2010 post from an administrator that says 1" = 500 yards and one turn = 4 minutes.
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Product Information
Platinum seller
Author(s)
Artist(s)
Pages
120
Publisher Stock #
BR-1
File Size:
20.11 MB
Format
Original electronic Click for more information
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File Last Updated:
July 07, 2011
This title was added to our catalog on August 11, 2009.