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Customer Newsletter for 08/17/2017
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I'm here in Indianapolis along with most of the DriveThru crew (and thousands upon thousands of gaming fans!) at the 50th Gen Con. If you're here too, I hope you'll stop us and say hi if you see any folks walking around in shirts with the DriveThru logo! We'd love to chat.
THE ESOTERRORISTS BUNDLE IS BACK
The Bundle of Holding has revived its November 2015 Esoterrorists Bundle, featuring the Pelgrane Press RPG about defending reality from Unremitting Horrors in the Outer Dark. This is the original GUMSHOE System investigative game by Robin D. Laws, and both the 1st and 2nd Edition rulebooks are included, along with sourcebooks and lots of scenarios.
You have just a few days left to get the Palladium Fantasy Bundle, with many books from Palladium's original fantasy RPG by Kevin Siembieda.
And don't forget the BASH! Bundle, with most of the Basic Action Games line of light and simple superheroic action.
When you buy a Bundle of Holding offer, the titles are added automatically to your DriveThruRPG Library.
The Storypath System is a new set of rules inspired by the legacy of the Storyteller and Storytelling Systems, in addition to other story-centric rules. The system keeps the focus on narrative, story-built play, and action-adventure. It also draws inspiration from a number of other influences that focus on a cinematic high-octane action and storytelling, as well, to create a streamlined experience for epic stories.
Within these pages, you’ll find a preview of the rules and examples for both Scion and the Trinity Continuum. We hope you enjoy the new Storypath System and are inspired to roll the dice and tell great stories!
The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World
Mysterious, powerful, and dangerous, the ruins of the prior worlds contain secrets and marvels beyond imagining. In this book, explore one such gigantic ruin — the Jade Colossus — in detail. Or create your own, using the Numenera Ruin Mapping Engine to create ancient sites large or small, with all the wonder and weirdness you expect in the Ninth World setting.
• The Jade Colossus, a massive prior-world site that emerged recently from the earth. Brave the Yovok Hive, navigate Wranna’s Way, or seek the Canticle at the heart of the Red Labyrinth. • Ballarad, a prosperous but isolated city partially uprooted by the Colossus. Explore the Mirror Fortress, trade at the Ceaseless Market, or seek information at the Church of the Whisper. • The Numenera Ruin Mapping Engine, a robust system for generating maps and content for prior-world sites. Expand the uncharted areas in published adventures, make the Jade Colossus even bigger, or create entire new prior world ruins for your campaign, with all the mystery and weirdness of the Ninth World baked right in! • New character options, including new foci and new organizations, as well as new creatures to encounter. • Great advice for building new campaigns that make the most of the weird Ninth World setting, as well as for integrating the sites in this book into your ongoing campaign.
Explore a mysterious ruin of the prior worlds — or create an infinite supply of mysterious and wondrous ancient sites for your campaign.
Explore Edara, a world of high fantasy and steam power, where a renaissance of art and religion clashes with scientific progress.
Journey through five realms, each with a robust history, regional maps, city layouts, NPCs, quests, and more, with your favorite role-playing system, or use this book in conjuction with Edara: A Steampunk Renaissance to dive deeper into the world.
New technologies cause Edara to grow smaller every day. What part will you play in this new world?
Blood Space and Moon Dust takes your adventurers into Blood Space, a system where night skies are red and the viscera of a dead star risks tainting everything. What is supposed to be a simple delivery gets complicated, and before long they are caught up in piracy, mega-corporations, and a plot to change all life on an entire inhabited astronomic body!
Blood Space and Moon Dust is an introductory Starfinderadventure for four to six 1st level characters. It includes four pregenerated 1st-level characters and a tier 1 starship for them to fly, so you can get right into the action!
The ice hauler Orun II has stopped responding to hails, and has changed course toward a deadly asteroid cloud.
Who or what is hiding aboard the silent hauler, and what has happened to her crew? In this full-length adventure for Coriolis - The Third Horizon, the players get to explore the mystery of the dying ship, confront an ancient secret — and hopefully live to tell the tale.
• Includes ship plans for the ice hauler Orun II • Several player handouts • Practical tips for the GM • Five pre-made characters
The City of Bergholt lies upon the southern shores of the Interzae. Her crumbling walls and ancient cobbled streets are little more than a backwater, controlled by powerful merchants and thieves. In these darkened streets and twisted alleys, people claw their way to the top through violence and guile. In Bergholt, fear lingers in every shadow.
In By Shadow of Night, you’ll find a complete detailed description of Bergholt, a rich cast of NPCs with their own plots and plans, over 20 encounter areas, including a small dungeon, and a large fold-out map of the city. All this setting material comes to life in the dark and deadly adventure.
By Shadow of Night picks up after the Death in the Treklant series, available from Troll Lord Games, although it can be a stand-alone adventure if desired.
You are about to embark on an epic adventure, guided by the choices you make. With determination and a bit of luck, you may win through, but rest assured, failure, even death, is never far off.
The Stone of Ashirai — said to contain power over life itself — is rumored to lie within the tomb of the goddess Ashirai, the Death Queen. Can you be the first to reach her tomb, find the stone, and survive to tell the tale?
"Death Queen and the Life Stone" is a solo / 1-on-1 adventure, compatible with the 5th Edition fantasy gaming. It's meant for one cleric or fighter character of 1st level.
This is the first adventure in the Choose Your Destiny series of solo / 1-on-1 adventures.
Character Level: 1st Class: Cleric or Fighter Play Mode: Solo / 1-on-1 System: 5th Edition fantasy Setting: Scarthey, the University of the Arcane
The adventure includes the following extras:
• Tomb Hunter, Scroll Hunter, and Prodigy Scout feats • “Fame of the Rectors” Campaign Boon • Mechanics for extending your solo / 1-on-1 campaign • The Duskin Goblin monster variant • Both a single-page and double-page spread version of the PDF • Hyperlinked for ease of play
Antagonists. Obstacles. Villains. Impediments. Call them what you will, but a great campaign needs opposition to create stirring conflict.
The Fate Adversary Toolkit offers a variety of ideas, mechanics, and hacks to help you make the most out of every obstacle in your game. Explore what an adversary is in Fate terms, and always remember that everything is a character.
Inhabit hostile worlds and situations that work against the players. Face down mooks and big bads built to provide high stakes drama and engage everyone at the table. Learn how to use high quality adversaries to drive your stories to completion.
The Fate Adversary Toolkit is a Fate Core supplement.
• A general approach that gives you the tools to create fine adversaries regardless of setting or genre. • New categories of adversaries (enemies, obstacles, and constraints), each with their own rules, functions, and samples. • Ideas on how to use environments to create conflict and make the most of battlefield zones. • A Rogue’s Gallery of sample adversaries, by genre, with ideas on how to use the characters and settings provided to create plot.