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#1 With A Bullet Point: 4 Ghostbusting Items

#1 With A Bullet Point: 4 Ghostbusting Items


Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00 $0.69

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Building Blocks: Active Reputation

Building Blocks: Active Reputation


In the modern world, it is often more valuable to be famous than to actually be skilled at doing anything useful. People are more likely able to name the stars of a reality TV show than their own elected officials. They can list off the hottest celebrity nightclubs and restaurants more readily than they can the capitals of the States or even major nations around the globe. And those lucky few who have...   [click here for more]
Rogue Genius Games  $1.00 $0.69

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Call of Cthulhu: A Peculiar Pentad

Call of Cthulhu: A Peculiar Pentad


Help Is Here ... For A Price It's a lonely life investigating grisly affairs and confronting unnamable horrors, and it requires all sorts of materials that can't be bought at the corner store as well as information that isn't found in mass-market publications. Sometimes it seems like an investigator is all on his or her own, with no one to turn to for advice, assistance, or just fairly-priced...   [click here for more]
Rogue Genius Games  $5.99 $4.13

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Call of Cthulhu: A Peculiar Pentad - Savaged!

Call of Cthulhu: A Peculiar Pentad - Savaged!


Help Is Here ... For A Price It's a lonely life investigating grisly affairs and confronting unnamable horrors, and it requires all sorts of materials that can't be bought at the corner store as well as information that isn't found in mass-market publications. Sometimes it seems like an investigator is all on his or her own, with no one to turn to for advice, assistance, or just fairly-priced...   [click here for more]
Rogue Genius Games  $5.99 $4.13

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Call of Cthulhu: After Lovecraft: The Cold Case of Robert Suydam

Call of Cthulhu: After Lovecraft: The Cold Case of Robert Suydam


You'll Never Read Lovecraft the Same Way Again...   Ten years ago, the sinister forces at work in Brooklyn's Red Hook neighborhood coalesced in the events described in the short story: "The Horror at Red Hook." The abductions, child sacrifices, and public downfall of the previously reclusive and well-respected Robert Suydam were big news at the time, but...   [click here for more]
Rogue Genius Games  $5.99 $4.13

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Call of Cthulhu: Midnight Harvest

Call of Cthulhu: Midnight Harvest


Tricks, Not Treats... The Autumnal Costume Fete fills sleepy Five Lanterns, RI with outlandish garb sewn by the country's best costumers. This year, some of the outfits seem a little too real... and their designer will go to any length to keep his identity secret. A rash of missing children, the discovery of unholy texts, and gibbering lunatics wandering the streets, hide the true menace as it reaches...   [click here for more]
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Call of Cthulhu: Midnight Harvest - Savaged!

Call of Cthulhu: Midnight Harvest - Savaged!


Tricks, Not Treats...   The Autumnal Costume Fete fills sleepy Five Lanterns, RI with outlandish garb sewn by the country's best costumers. This year, some of the outfits seem a little too real... and their designer will go to any length to keep his identity secret. A rash of missing children, the discovery of unholy texts, and gibbering lunatics wandering the streets, hide the...   [click here for more]
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Call of Cthulhu: Murder of Crows

Call of Cthulhu: Murder of Crows


There is trouble in Bethlehem.... Thousands of crows have taken roost in the woods surrounding Bethlehem, NH, mercilessly attacking anyone who tries to enter the forest. The human population is outnumbered more than ten-to-one, and the birds are growing more bold every day. Can the investigators solve the mystery behind this unnatural infestation? Can they save the town of Bethlehem from a disaster...   [click here for more]
Rogue Genius Games  $5.99 $4.13

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Call of Cthulhu: Snows of an Early Winter

Call of Cthulhu: Snows of an Early Winter


It's Halloween in an election year. New Yorkers prepare to celebrate with masked revels and parades, while the city's powerful hold fund raisers and give speeches. Business as usual in the Modern Gomorrah, but when someone or something hunts New York's streets, eviscerating stray animals, slaying the homeless where they huddle, and stealing women from shelters - it threatens a councilwoman's reelection...   [click here for more]
Rogue Genius Games  $5.99 $4.13

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Call of Cthulhu: The Doom from Below

Call of Cthulhu: The Doom from Below


That Which Lies... Deep in the New England woods lies a perfectly circular chasm plunging hundreds of feet into the earth. Is it a marvel of nature or the remnant of some ancient maleficence? As the investigators explore the depths of this haunted pit they face geologic dangers, bizarre subterranean creatures, and a message from the dawn of time. Will they find the courage to overcome The Doom from...   [click here for more]
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Cardstock Miniatures: Undead—Grave Threats

Cardstock Miniatures: Undead—Grave Threats


This collection of cardstock miniatures showcases over 45 monsters that are from beyond the grave! Since they're cardstock miniatures you can print out as many as you need for your game tonight. From the doomed lady to the giant soulspike devourer, you're sure to find something to strike fear into the hearts of your players! ...   [click here for more]
Rogue Genius Games  $3.99 $2.75

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Monster Menagerie: Howl at the Moon

Monster Menagerie: Howl at the Moon


Welcome to Howl at the Moon, the seventh in our Monster Menagerie line of monster books. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For Howl at the Moon that theme is weremonsters and shapechangers more exotic than the typical werewolf or wererat. In addition to playing with less common choices, we’ve...   [click here for more]
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Monster Menagerie: The Kingdom of Graves

Monster Menagerie: The Kingdom of Graves


Welcome to the Kingdom of Graves, the second in our line of Monster Menagerie monster books for use with the Pathfinder Roleplaying Game. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For the Kingdom of Graves, that theme is undead with a place at court. Rather than a random collection...   [click here for more]
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SGG Presents: The Vile Magic of Argonax the Mad

SGG Presents: The Vile Magic of Argonax the Mad


Welcome to The Vile Magic of Argonax the Mad, the first product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning,development, and revision process used for most Super Genius Games products. While we consider those processes to be a major part of maintaining a high level...   [click here for more]
Rogue Genius Games  $4.99 $3.44

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Stan! Presents: Kaiju

Stan! Presents: Kaiju


Oh No! There Goes Tokyo! Giant Monsters have been a part of modern fantasy and horror for more than 50 years. Now you can bring these behemoths to your modern d20 System games. Kaiju contains: • Rules for creating giant monsters • Monumental creature type—a new size category for d20 System creatures • Titanic damage—a new type of damage caused by...   [click here for more]
Rogue Genius Games  $4.99 $3.44

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The Genius Guide to Gruesome Undead Templates

The Genius Guide to Gruesome Undead Templates


Gruesome undead templates are quick, easy options a GM can add to nearly any undead monster, to create creatures with whole new themes and abilities. A GM can use these as threats that are less familiar to experienced players, clues or elements for a specific background story, or to just have new boss undead to be the focus of a climactic final battle. All the gruesome templates are designed to play...   [click here for more]
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The Genius Guide to Horrific Haunts

The Genius Guide to Horrific Haunts


Haunts, first introduced in the GameMastery Guide, are a fascinating option for GMs to keep in their toolboxes. Mechanically they are very similar to traps, but in flavor they are more similar to undead. Haunts allow a GM to add significant spookiness to an area, and give that atmosphere important in-game effects. It’s one thing to tell players the walls of an old crypt are bleeding, and...   [click here for more]
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5e Menagerie: Horrors of the Aboleth

5e Menagerie: Horrors of the Aboleth


“Just when you thought it was safe to adventure in the water!” Aboleth are an empire of entirely inhuman intelligences who are older, smarter, and more vile than most land-based races. This book assumes that a race as old and powerful as aboleth, and as prone to manipulating and transmogrifying other races, is going to have a great deal more in their empire than just their core race and...   [click here for more]
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5e Menagerie: Howl at the Moon

5e Menagerie: Howl at the Moon


AROOOOOOOOOO Get ready for weremonsters and shapechangers more exotic than the typical werewolf or wererat. Here you will find a wide assortment of creatures that fear silver, from the swamp’s CR 3 werefrog to the ocean’s CR 10 wereorca and finally the monstrous CR 19 therianthropic beast. ...   [click here for more]
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5e Menagerie: Oceans of Blood

5e Menagerie: Oceans of Blood


BAH-DUM ... BAAAAH-DUM ... Welcome to Oceans of Blood the first in Rogue Genius Games’ line of 5e Monster Menagerie conversions. The theme is threats of the sea, with an emphasis on monsters that bite, tear, and rend. Designer Rich Howard has converted Sam Hing’s original aquatic adversaries into 5e, providing you with creatures ranging from the mindless CR 1 harpoon weed to the incomprehensible...   [click here for more]
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5e Options: Rogue Archetypes - Shadow Warrior

5e Options: Rogue Archetypes - Shadow Warrior


"I speak to the shadows ... and they speak back ..." Not everyone can become a shadow warrior. More than just combatants, shadow warriors are students of styles of fighting they learn from the shadows themselves. Strange and dangerous; a killer with one foot in shadow, who prefers to fight with weapons that are as much about causing pain as they are felling enemies. The...   [click here for more]
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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $14.95 $10.32

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $14.99 $10.34

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Clip Art by Stan! Vol. 2: Fantasy Christmas

Clip Art by Stan! Vol. 2: Fantasy Christmas


Six full-color pieces of stock art, plus the line drawings, by Stan! Please see preview for stock art license. ...   [click here for more]
Rogue Genius Games  $2.95 $2.04

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Corruption Codex

Corruption Codex


Corruption Calls to You! From the freelancers who worked on beloved Pathfinder products such as the Aethera Campaign Setting, the Kineticists of Polyphra series, Microsized Adventures, and Ultimate Charisma comes the Corruption Codex, an expansion to the corruption rules featured in Pathfinder Roleplaying Game: Horror Adventures. Corruption Codex features the following all-new content: Four all-new...   [click here for more]
Rogue Genius Games  $5.95 $4.11

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Dungeoneering 101 Activity Book

Dungeoneering 101 Activity Book


Dungeon delving is serious business ... ... and li'l adventurers need to learn the ins and outs before they're ready for the big time. Dungeoneering 101 is an activity book that will help get your budding adventuring party up to speed. Inside are dungeon-themed activities including a word scramble, a maze, a word find, a crossword, an ad-lib adventure, and five coloring pages suitable for...   [click here for more]
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Dynastic Races: Paper Minis

Dynastic Races: Paper Minis


By Jacob Blackmon From the works of the all-start artist who created the breathtaking Dynastic Races Compendium, bring the dynastic races to the battlefield with Dynastic Races Paper Miniatures. Featuring a premium array of line art based upon the illustrations found in the Dynastic Races Compendium, the Dynastic Races Paper Miniatures set has over 100 pages of...   [click here for more]
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Everyman Options: Paranormal Classes

Everyman Options: Paranormal Classes


Delve into a world of strange and wondrous power with Everyman Options: Paranormal Classes, by Everyman Gaming, LLC. Designed for the Pathfinder Roleplaying Game, as a perfect companion to Everyman Gaming’s own Paranormal Adventures, Everyman Options: Paranormal Classes adds a plethora of unique and strange archetypes, class features, and feats for a variety of Pathfinder...   [click here for more]
Rogue Genius Games  $9.95 $6.87

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Fall of Man

Fall of Man


The End is Now Welcome to the End of the World! Or maybe it's the beginning? We're still fighting over that point. In fact, there's a lot of fighting now that two worlds have collided. It can be a bit confusing. Luckily I am here to help you out, with notes on everything you need to know about the Fall of Man. Learn about the powers of Arcane Focus, Faith Focus, Mutation Focus, and Technology...   [click here for more]
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Four Horsemen Present: Abstraction Golems Expanded

Four Horsemen Present: Abstraction Golems Expanded


FOUR HORSEMEN PRESENT: ABSTRACTION GOLEMS EXPANDED! In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have developed some out-of-the-box golems perfect for creating interesting scenarios for even the most experienced players! Run, don't walk, to pick up this volume which offers abstraction golem templates such as Fate, Hatred, and War! ...   [click here for more]
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Four Horsemen Present: Animated Traps Expanded

Four Horsemen Present: Animated Traps Expanded


It's a Trap!! FOUR HORSEMEN PRESENT: ANIMATED TRAPS EXPANDED! In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have developed some animated ambushes perfect for surprising any party! Be sure to make a Perception check before you pick up this volume which offers the alarming wooden door trap (which slams itself on the unwitting explorer), the holding chamber of blades (which paralyzes...   [click here for more]
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Four Horsemen Present: Base Class Engineer

Four Horsemen Present: Base Class Engineer


FOUR HORSEMEN PRESENT: BASE CLASS: ENGINEER In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen present a new base class, tailored to take golem creation to a whole new level. PREVIEW! Crafting and using constructs is a difficult proposition. Constructs are expensive, difficult to repair, and require a certain mastery of spellcasting. The engineer scoffs at such excuses, turning...   [click here for more]
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Four Horsemen Present: Character Options - Gods in the Void

Four Horsemen Present: Character Options - Gods in the Void


FOUR HORSEMEN PRESENT: CHARACTER OPTIONS: GODS IN THE VOID IA! IA! In conjunction with d20PFSRD and Rogue Genius Games the Four Horsemen bring your more sci-fi themed character options! Powerful gods exist in the void—ancient and recondite deities challenging the assumptions of the wisest mortals. Some of these elder powers crush reality by coming too near the mortal reckoning of time and...   [click here for more]
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Four Horsemen Present: Gruesome Aberrations

Four Horsemen Present: Gruesome Aberrations


Four Horsemen Present: Gruesome Aberrations! In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have put together some frightening new options, perfect for adding some horror to your games or just throwing your players for a loop! Behold the Bound Horror, the Eternal, the Fleshwarper, and a mythic threat, the Old One. Gruesome templates you can...   [click here for more]
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Four Horsemen Present: Gruesome Constructs

Four Horsemen Present: Gruesome Constructs


FOUR HORSEMEN PRESENT: GRUESOME CONSTRUCTS! In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have built a set of horrifying after-market additions for constructs that'll have your players asking for a recall! This product offers new made-to-order templates to turn constructs into an Abandoned (a shield guardian gone horribly wrong), a mythic and sadistic Insane...   [click here for more]
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Four Horsemen Present: Gruesome Fey

Four Horsemen Present: Gruesome Fey


FOUR HORSEMEN PRESENT: GRUESOME FEY In conjunction with d20pfsrd and Rogue Genius Games, the Four Horsemen have decided to put an end to cute little creatures with glittering wing dust and pastel hair. These are the Grimm fey who taught humans not to go into the woods at night! The illusion-warping Believer, mythic Exiled Lord, hungering Faded, and sadistic Macabre will remind players they are only...   [click here for more]
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Four Horsemen Present: Gruesome Oozes

Four Horsemen Present: Gruesome Oozes


FOUR HORSEMEN PRESENT: GRUESOME OOZES! In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have developed some slimy scares perfect for proving not everything shiny is treasure! Run, don't walk, to pick up this volume which offers the otherworldly Intruder (which unmakes reality in its wake), the self-aware Emulation (hollowing out its victims from within), the...   [click here for more]
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Four Horsemen Present: Heralds of the Apocalypse

Four Horsemen Present: Heralds of the Apocalypse


Get Good at Being Bad! Whether you are a GM looking for some options for a campaign's Big Bad Evil Guy, a player in an evil-themed adventure (or a whole set of adventures), or the lone evil PC in a group that likes to live dangerously, this book is ready to give you ways for your character to be evil AND fun. Because no one knows evil like the Four Horsemen! After a brief discussion of evil in its...   [click here for more]
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Four Horsemen Present: Hybrid Class - Possessed

Four Horsemen Present: Hybrid Class - Possessed


Invite Me In ... Some characters choose a path of sword training, apprenticing with a magic user, studying in the echoing halls of a decrepit temple. Some acquire experience in a less traditional way. Some are chosen for greatness by hostile entities, or dead spirits, or alien minds. Those are the Possessed. The power is considerable, but comes with a weighty price. ...   [click here for more]
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Four Horsemen Present: Minmaxed Monsters

Four Horsemen Present: Minmaxed Monsters


Four Horsemen Present: Minmaxed Monsters Sometimes the Bad Guys Need Optimization Too! In conjunction with d20PFSRD.com and Rogue Genius Games, the Four Horsemen bring you their latest release! Look, we’re not suggestion a GM should have an adversarial relationship with the players. The GM has all the power, and can simply make a monster immune to all attacks and able to kill anything at...   [click here for more]
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Four Horsemen Present: Monsters Under the Bed

Four Horsemen Present: Monsters Under the Bed


Four Horsemen Present: Monsters Under the Bed Wanting a Glass of Water is the Least of Your Problems! In conjunction with d20PFSRD.com and Rogue Genius Games, the Four Horsemen bring you horrifying new options! Running games for children is often more difficult than it sounds, but can be an incredibly rewarding experience. Unfortunately, the vast majority of monsters available for the Pathfinder...   [click here for more]
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Four Horsemen Present: Pakuvresh, the Flesh Golem Factory

Four Horsemen Present: Pakuvresh, the Flesh Golem Factory


FOUR HORSEMEN PRESENT: PAKUVRESH THE FLESHGOLEM FACTORY In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have created a location free of any specific map, ready to be used to spark your own adventures or fill in the dark corners of an planar exploration that's gone places the GM didn’t expect. A terrible citadel created by the Nether Mage, a long-since missing tenant,...   [click here for more]
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From the Forge: 13 Evil Spells

From the Forge: 13 Evil Spells


Evil spells -- they're not easier, just a lot more fun. Inside this wicked spell book you will find 13 new evil spells for the Pathfinder Roleplaying Game perfect for adding a unique malevolence to your latest villainous character. A dark ray of energy lanced out from the necromancer's hand, connecting him to the nearest goblin. It gasped as its scream stopped short....   [click here for more]
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Genius Adventures: The Black Skull Laughs

Genius Adventures: The Black Skull Laughs


An adventure for 4-6 characters of 7th-9th level by legendary author, adventure writer, and gamer, Ed Greenwood! Lord Endreth is distraught! Undead have stolen his crown and taken it back to the crypt of the Black Skull, ancient dwarven goods-hold used for centuries to inter the noble dead of Endreth. The crypt is haunted, crawling with undead and fell magic, and local legends say it is ruled by the...   [click here for more]
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Iconic Legends: Chipmonk

Iconic Legends: Chipmonk


Critter Whisperer Cheryl Dipsee grew up in the crime-ridden streets of Chicago, unafraid because she was the daughter of the notorious super villain Mammal Master! Initially a part of her father's crime gang, Cheryl turned away from them, and her life of crime, to make a better life, and a better world as the heroic Chipmonk! In the years since her debut, Cheryl has teamed up with an unlikely...   [click here for more]
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Iconic Legends: Count Orlok

Iconic Legends: Count Orlok


The Power behind the Vampire Throne Count Orlok has sought dominion of the world through vampire slaves since the second century AD. In the 1400s, he turned hundreds by promising immune to the Black Death. When imprisoned by the power of the Church, he still managed to gain influence through an agent named Vlad. When Van Helsing foiled those plans, Orlok was forced to forge a new apprentice in the...   [click here for more]
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Iconic Legends: Red Cap

Iconic Legends: Red Cap


Having trouble squashing that pesky spider? Heheheh ... I'm sure you and I can have a BLAST tracking him down and dowsing him in flaming oil!!! AAAHAAAAHAHAHAHAhahaha ... Red Cap is a bitter, yet brilliant, scientist who injected himself with experimental enhancements. His goal in life is to put an end to that do-gooding "people's hero" Recluse, and he will stop at nothing to put the young...   [click here for more]
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Lunar Knights

Lunar Knights


Fur and Fang, Tooth and Claw! Everyone knows about lycanthropes, right? They get grumpy in moonlight, dislike silver, and should avoid hickies. What more is there? Actually there’s a whole world of werebeasts and werecultures, just waiting for you to discover! Lunar Knights presents a world of shapeshifting options, from campaign options on how to handle lycanthropic curses, variant lycanthropes...   [click here for more]
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Monster Menagerie Seasonal Stars: Pumpkin Stalker

Monster Menagerie Seasonal Stars: Pumpkin Stalker


This first entry in the "Monster Menagerie: Seasonal Stars" line offering a template for single horror-themed concept, the pumpkin-headed horror that often inspires campfire tales and local legends. Appropriate as an ongoing threat separate from an adventure's main plot (and able to continue to be a threat even after PC's kill it the first time) or the climactic final battle in a long adventure...   [click here for more]
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Monster Menagerie: A Council of Genies

Monster Menagerie: A Council of Genies


You've Been Called Before the Council! Genies are creatures of ancient extraplanar cultures able to call upon vast innate magics, command the elements, and draw upon the wisdom of the ages. They are also often capricious, driven, and unwilling to consider the concerns of lesser beings. They are, in short, perfect foils for a band of overconfident adventurers! You can never have too many of such magnificent...   [click here for more]
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