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Played For A Sucker
When ace shadowrunner Jack Skater leads his team of commandos in a raid on an elven ocean freighter, things get a little sticky. Yakuza hitmen crash the party, and a Japanese shaman whips up a titanic sea creature just to make sure nobody gets out alive. Now, having escaped with his troops by the skin of their teeth, Skater wants to find out who set him up.
But it isn't going to... [click here for more] |
Catalyst Game Labs |
$4.99
|
LIFE SPAN: 12 MINUTES
It started out as a simple Matrix run, but now five deckers are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld,... [click here for more] |
Catalyst Game Labs |
$4.99
|
DIGGING FOR DANGER
In the twenty-first century, magic brings out the best in people--and the worst. Tommy Talon should know. As head of a successful shadow-running team, it's the dark side of people that brings him business. This time he's hired to hunt a murderous archaeologist and recover a magical relic. But Talon's not hunting alone.
Someone else wants the artifact too--someone very powerful.... [click here for more] |
Catalyst Game Labs |
$4.99
|
A MEGACORP BACKSTAB!
Argent is the best shadowrunner in the biz...with one flaw: he's got a conscience. That's why he can't leave a chummer hanging. Only Andi Sencio is more than just a friend. She's his former partner--and lover. And now she's in the deepest drekpot of her life. Heading an op on a datasnatch turned bad, she's been stranded by the megacorp she works for--and targeted for flatlining... [click here for more] |
Catalyst Game Labs |
$4.99
|
Too Hot To Handle
For Two Bears, a dwarf mercenary accustomed to running the shadows, the job sounded like an easy way to make a huge stack of cash: track down and discover the meaning of the word "IronHell." But when the decker he approaches for help gets her brain fried on the Matrix, Two Bears konws he's up to his stout little shoulders in drek.
Too Cool To Give Up
Realizing that IronHell must... [click here for more] |
Catalyst Game Labs |
$4.99
|
Sword Of The Serpent Machiko is second-in-command of the Green Serpent Guard, an elite corps of Elven samurai who are sworn to defend the Chairman of Nagato Corporation. But she soon gets a promotion - after her superior is ruthlessly cut down in a slew of attacks aimed at the famous Guard itself. Only the wealthiest can afford assassins with enough muscle to take on the Green Serpent Guard, and... [click here for more] |
Catalyst Game Labs |
$4.99
|
DEATH OF A DRAGON
Dunkelzahn the dragon's election as President of the United Canadian American States promised the dawn of a new era. But the hopes of a nation disintegrate with the powerful explosion that assassinates him. On that same fateful evening Dunkelzahn's most trusted special agent, Ryan Mercury, is on a secret mission of great urgency involving dangerous magic. And only a miracle can save... [click here for more] |
Catalyst Game Labs |
$4.99
|
Prey For The Hunter
For the world of humans knows her as Striper, the deadly Asian assassin and kick-artist. She has come to the City of Brotherly Love seeking revenge and made it her killing ground. But she is not the only predator stalking the dark underbelly of the Philadelphia metroplex. There are other hunters prowling the night, and some possess a power even greater than hers. Some may even... [click here for more] |
Catalyst Game Labs |
$4.99
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TWO SIDES OF THE SAME COIN
When a shadowrunner managed to extract PCI's most vital employee, it was Alma's job as security expert to get him back--no matter the cost. But all the evidence pointed to the one person who couldn't have done it...herself. Branded a traitor, Alma has one shot at redemption: find the real culprit. But she's never faced an enemy like this one.
This 'runner not only looks... [click here for more] |
Catalyst Game Labs |
$4.99
|
A MEGA-BYTE BLOW-OUT IN 21ST CENTURY BOSTON
He awoke in a body bag, his brain fried, a black hole where his memory should be. If not for the cool carbon-fiber blade concealed in the bones of his arm, he would've been dead for sure. But Michael Bishop--a.k.a. Babel, messiah of the Matrix--is back in the game.
Renraku Computer Systems has defied the accords of the Corporate Court. Now they must decipher... [click here for more] |
Catalyst Game Labs |
$4.99
|
HOT ALL OVER
Low-level programmer Roy Kilaro wants nothing more than to become a Seraphim--an elite corporation operative--and experience some real action in the shadow ops between the megacorporations. He gets more than he ever wanted when a routine business trip to Boston lands him at ground zero of a running battle for survival.
The combatants: a group of hardened 'runners trying to finish a job,... [click here for more] |
Catalyst Game Labs |
$4.99
|
The Biggest--and Last--High of Your Life
There's a new "drug" on the streets, promising a phenomenal--and deadly--high. But this time the dealers aren't selling a substance. They're working with a creature called a "corpse light"--a creature of pure magic that gives the customer a euphoric rush...as it drains the poor sap's life away.
Romulus was the first to see this new scourge in action. As a shapeshifter,... [click here for more] |
Catalyst Game Labs |
$4.99
|
Hunter and Hunted
From the distant forests of Maine comes the deadly Weretiger known as Striper, seeking nature's own special justice.
From the shadowed heart of the South Bronx comes the shaman called Bandit, interested only in the pursuit of his arcane arts, and the reconciliation with nature that Raccoon demands.
From the nightmare streets of Newark come Monk and Minx, seeking life itself.
Who... [click here for more] |
Catalyst Game Labs |
$4.99
|
Spawned in the realm between the worlds, a Horror comes.
Defeated in battle centuries before by the elven mage Aina, it walks again, seeking vengeance on the mortal lands.
If Aina fails to convince the courts of Tir na nOg and Tir Tairngire of the danger, she will have to face the Horror alone once more--or watch the world end.
Note: This digital edition includes the ePub and Mobi... [click here for more] |
Catalyst Game Labs |
$4.99
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High Stakes, Poor Aim
It’s a new season of Shadowrun Missions, so it’s time to dive back into the chaos of Neo-Tokyo. An assassination gone wrong has put a covert operation in danger, and Tanaka-San wants to know what happened and why. The runners will be sent in the investigative trail to find out some of the unusual ways things go wrong in the Sixth World. Hopefully, they’ll survive... [click here for more] |
Catalyst Game Labs |
$5.95
|
Cross and Doublecross
Mr. Johnson has been working overtime on their scheme this time. There is a prototype to steal, there are people to frame, and there is the whole delicate balance of Neo-Tokyo etiquette to navigate. Skilled runners can make some valuable contacts and a fine amount of nuyen. Less-skilled runners might find themselves on a flight out of town in short order—possibly in a pine box... [click here for more] |
Catalyst Game Labs |
$5.95
|
Cradle Will Rock
Shadowrunners are used to handling valuable packages, but one that needs to be fed every few hours or it screams uncontrollably is a new one. This is not just an ordinary baby, though, and lots of people would like to take care of it—though their definitions of “take care” come with varying degrees of menace. The runners will have to maneuver the Neo-Tokyo scene carefully to... [click here for more] |
Catalyst Game Labs |
$5.95
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The Bullet of Shame
The beauty of Neo-Tokyo is, you don’t have to physically hurt someone to really damage them. The power of shame and social standing is so great that sometimes presenting the right facts in the right situation (or wrong situation, depending on your perspective) is enough to ruin someone. It requires more finesse than just filling a room with bullets, but isn’t that the mark of... [click here for more] |
Catalyst Game Labs |
$5.95
|
Life and Love
The definitions of life and love change in the Sixth World based on who you talk to. There is a wider range of sapience than people in the previous century dreamed of, and regardless of the forms they come in, when two minds meet, they can forge a connection. Shadowrunners are going to have to deal with wrinkles in the processes of life and love they might not have considered,... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Ultimate Escape
Getting out from under the thumb of the megacorps isn’t easy, but sometimes the circumstances are bad enough that people will do anything to make it happen. Twenty-year-old aidoru star Asada Yui wants to get out of the grind of being in the spotlight, but her corporate masters don’t want to let her go. She’s willing to do a lot to gain her freedom, including hiring... [click here for more] |
Catalyst Game Labs |
$5.95
|
Shadowrun Missions is the official living campaign for Shadowrun and run by the Catalyst Demo Team. We've collected guidance from the Missions committee for new and veteran gamemasters. Contained is some simple guidance for how to deal with situations that may happen at your table and how to handle them in a consistent manner. This covers everything from inspecting character sheets to dealing with... [click here for more] |
Catalyst Game Labs |
FREE
|
MAXIMUM FLAVOR
Pit fighters. Gangers. Insect spirits. Warlords. Broken roads, no Matrix signal, no cops, and plenty of people trying to mess with what you’re doing. They’re all ingredients in the tasty stew that is Sixth World Chicago. Runners are about to dive into the full flavor—and see how spicy it gets. Chicago’s waiting. Go survive it.
Shadowrun Missions 08-03: Cell Block Tango is... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Heart of Death
Auslander. If you haven’t heard the name, you’re lucky. If you have heard it, then you know enough to be worried. But not scared, because fear’s not part of the job. Which is good, because the job Mr. Johnson’s got in store for you is a big one—going to Auslander’s home metaplane and talking him out, once and for all.
It’s not safe. Of course it’s not. Even... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Corps Come Calling
Work in Chicago long enough and you get used to a lot of weird things, so when one corp puts out the feelers for a team of runners to pull off a sabotage job on another, it seems refreshingly simple. It’s a classic shadowrun set up—two corps beat up on each other for a little while, runners make themselves a few nuyen, and the world keeps moving around.
But it’s not that... [click here for more] |
Catalyst Game Labs |
$5.95
|
They’re Bawling about You Down on the Farm
The Chicago sprawl is host to all manner of strange creatures—ghouls, toxic spirits, hellhounds, barghests, and chickens. Yes, chickens. The city is mostly urbanized, but there are also large swathes of vacant land, and some enterprising souls have been farming that land. This is the Sixth World, though, which means that whenever you have someone trying... [click here for more] |
Catalyst Game Labs |
$5.95
|
Levels of Wrong
For years, the Containment Zone of Chicago has held many levels of wrong. One level is the bad things that frequently happen there—the various assaults against CZ residents, and the people who go missing or turn up dead. That level of wrong is bad enough, but it gets worse for the people who are foolish enough to look into the reasons behind the wrongs. The scope and range of evil... [click here for more] |
Catalyst Game Labs |
$5.95
|
Smoke Gets In Your Eyes
In mass combat, you might be blinded by the fog of war. In hand-to-hand combat, you might have to deal with tunnel vision. And when running the shadows of Chicago, you just might have to contend with the fumes from a fire in an abandoned plastics factory that no one can seem to put out.
Which is what’s happening when a new job comes your way. This job doesn’t... [click here for more] |
Catalyst Game Labs |
$5.95
|
All Chicago
The quintessential Chicago shadowrun is a full-to-bursting package with a variety of ingredients and flavors. And it doesn’t even need to include bug spirits. If you want the true Chicago experience, it’s here waiting for you. What ingredients does it contain? How about a rush job on a tight deadline, occasionally hostile crowds of locals, panicky security, explosions, stealth, open... [click here for more] |
Catalyst Game Labs |
$5.95
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Prepare for Everything<o:p></o:p>
Chicago’s Containment Zone is the most uncontrolled of environments, where anything can and will be thrown at you. Ferocious gangers, hungry Infected, nefarious corp operatives—they’re just the starters. There’s a full buffet of obstacles waiting for you, and Mr. Johnson is offering a nice sum of money to encourage you to chow down.<o:p></o:p>... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Finesse Game
Every runner knows there are times when you need to throw grenades at gasoline trucks, and other times when more discretion and subtlety is called for. True pros distinguish themselves with precise operations that are noticed by no one besides their target—but those targets see enough to push them over the edge of sanity.
In this Mission, runners get an assignment that is easy to... [click here for more] |
Catalyst Game Labs |
$5.95
|
All Going Down
Tensions don’t simmer for long in the Sixth World. They build, and then they explode. In Chicago’s Containment Zone, that time has come. From the hunt for the missing Samantha Villiers (in her various guises) to rising gang tensions to mysterious strangers building power bases for secretive purposes, there are plenty of unstable reagents mixing in the CZ, and they’re about to blow.... [click here for more] |
Catalyst Game Labs |
$5.95
|
All Over
Is the chaos spreading or concentrating? Either way, it’s increasing, and shadowrunners are sure to be caught in the middle of it. People have been pouring a lot of energy into the core of Chicago, and a final reckoning is about to take place. It’s up to the runners to decide where the pain hits.
Final Countdown is the grand finale of the Chicago series ofShadowrun Missions. After... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Hunt Is on
What’s more fun than a treasure hunt? When a man with Yakuza connections needs to recover an important family heirloom, he turns to the shadows for help, and runners will have to put some effort into following the item’s trail. It won’t be a simple job—when is it ever?—but runners have the chance to bound across Neo-Tokyo to make sure they find the needed object—and try to... [click here for more] |
Catalyst Game Labs |
$5.95
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Aim for the Game
Chicago’s Containment Zone may be a hellish landscape where a formerly thriving sprawl turned into a nightmare, but it’s got this going for it—there’s sure a wide variety of runs there. Finding missing people? Check. Locating data in abandoned facilities? Check. Big game hunting? Time to add that one to the list.
Some mysterious attacks have left some dead, badly mauled bodies... [click here for more] |
Catalyst Game Labs |
$5.95
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Re-writing the Rules
Runners are rule-breakers. Lawless. Independent. But their dirty secret is that they don’t break all the rules—they just are more open in choosing which rule sets they should follow. And sometimes, they just make up their own rules. Some of those rules are based on what brings them the most money. Others talk about honor and loyalty, concepts that are incredibly important... [click here for more] |
Catalyst Game Labs |
$5.95
|
Raised Stakes
Chicago has been dangerous for a long time. But only the foolish think it can’t get worse. When so many ways to die are concentrated in a single place, sometimes they prey on the innocent, and sometimes they go head to head with each other. Sometimes, they do both.
In SRM 08-01 Keep Your Friends Close, the Chicago Missions begin speeding toward their dramatic conclusion as... [click here for more] |
Catalyst Game Labs |
$5.95
|
CHESS WITH BULLETS
There are certain things shadowrunners know. They know Mr. Johnson will not tell you everything. They know sometimes the things you don’t know can kill you. And they know that one of the keys to survival is staying one step ahead of the opposition—or, in times when you are working for a devious Mr. Johnson, not falling too many steps behind.
The corporate enclave of Manhattan... [click here for more] |
Catalyst Game Labs |
$5.95
|
POLITICS AS A BLOOD SPORT
When the Yakuza decide to get involved with local politics, what could go wrong? Shadowrunners in Neo-Tokyo are about to find out. Runners are going to be asked to influence the election, and they’ll have to deal with the candidates, their backers, and anyone else who wants things to go their way. They’ll have plenty of obstacles to overcome and decisions to make—are... [click here for more] |
Catalyst Game Labs |
$5.95
|
Rev Your Engine!
A big race is coming up, and a lot of people want to win it, as there is both money and prestige on the line. The runners are asked to help arrange for a particular winner of the race, but soon others come in with a competing offer. The runners have to decide who to help, who to anger, and just how they’ll make sure their selected target wins.
SRM 09-04 Neo-Tokyo Drift is... [click here for more] |
Catalyst Game Labs |
$5.95
|
Grand Finale
You always get the most fireworks at the end of the show, and that’s the case for the Neo-Tokyo arc of Shadowrun Missions. The conflict between Yakuza factions comes to a head, and the PCs can play a key role in ending it—or escalating it. They’re given a list of names to take out. Do they do it? Who do they go after first? How far are they willing to go? These and other... [click here for more] |
Catalyst Game Labs |
$5.95
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The Other Shoe
Some people working on bringing the core of Chicago back to life are brimming with optimism about its future. Others have spent the whole time waiting for the other shoe to drop. Well, it’s about to stomp down—hard. If the runners have ever wondered just how bad things might be in the tunnels under the Containment Zone, they’re about to find out, since that’s where Mr. Johnson... [click here for more] |
Catalyst Game Labs |
$5.95
|
On the Case!
Collecting evidence. Visiting medical examiners. Questioning suspects. The cops may be a pain in shadowrunners’ hoops, but what kid didn’t play cops and robbers when they were growing up? Sometimes playing on the cops side, even? Now they have a chance to play for real. There’s been a death in the Chicago/Milwaukee sprawl—well, several, but one that got the attention of Detective... [click here for more] |
Catalyst Game Labs |
$5.95
|
Lighting the Electric Town
Neo-Tokyo, where the bright neon makes for some deep shadows. It’s not the easiest place to navigate, but the rewards for learning how it works are high. Want a shot at the big time? Then you have to start somewhere. And there are always openings at the bottom.
That doesn’t mean life will be either safe or boring. Dedicated runners can be caught in the mayhem of a troll... [click here for more] |
Catalyst Game Labs |
$5.95
|
Heart of Darkness
Darkness gathers in certain corners of the Sixth World, where no light can enter. The Containment Zone of Chicago has long been one of these dark spots, but government and corporate forces have combined their heft to bring some light to that benighted area, if only because they believe there is profit to be extracted. They have considerable powers at their disposal—but there is... [click here for more] |
Catalyst Game Labs |
$5.95
|
What’s the Catch?
The only shadowrunners who don’t ask the above question are ones who have been dead so long that no one remembers their name. Which, for most runners, means two months. The point being, any runner knows that a job that can be described in a simple, straightforward sentence at the beginning of the day is going to become a tumbled, tangled mess by the end of the day, the simple... [click here for more] |
Catalyst Game Labs |
$5.95
|
Let the Right Ones Out
You build walls for two reasons: to keep things out, and to keep things in. Walls were erected around the Chicago Containment Zone many years ago, keeping people from the outside away from the dangers within, and locking secrets inside that are still waiting to be discovered. Though the longer they stay hidden, the clearer it is that some secrets don’t want to be found.
In... [click here for more] |
Catalyst Game Labs |
$5.95
|
Confused Kidnapping
If you’re hired to deal with a kidnapping, it should be straightforward—someone is missing, and you should get them back. But if the kidnappers took the wrong person, and then corporate intrigue gets twisted up in the rescue, you have an unusual run and some shadowrunners trying to not get entangled in too many complexities. With competing suits, rampaging gang members, and... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Lost Colony
Maybe you might misplace a commlink. Or lose a box holding a few stray bullets. But who loses an entire community? Well, it’s Chicago’s Containment Zone, where a large group of people disappearing is not the strangest thing to happen this month. Or this week. Or today. But even if it’s not the strangest thing, it’s the one someone is willing to pay runners to investigate. So... [click here for more] |
Catalyst Game Labs |
$5.95
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE DIGITAL VERSION TOGETHER
Risk is the Reward
Shadowrun, Sixth World brings speed and depth of play to one of the greatest role-playing settings of all time, and now the full ruleset is available on Roll20! You can use these rules... [click here for more] |
Catalyst Game Labs |
$19.99
|
This special bundle product contains the following titles.
Shadowrun, Sixth World City Edition - Seattle - Package | Roll20 VTT Regular price: $19.99 Bundle price: $11.99 Format: Roll20 VTT NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE DIGITAL VERSION TOGETHER
Risk is the Reward
Shadowrun, Sixth World brings... [click here for more] |
Catalyst Game Labs |
$39.98 $31.98
|